Relic Hunter 2.0



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🚨 UPDATE: 🚨

Jake its a functional mech now

Jake has a "Stash" inside which is an entity that sells you stuff**

It restocks with 👀 interesting possibilities (if you have hundreds of hours in CoQ and struggle to find a ganglionic teleprojector, now you have a more reliable source)

**4 New Weapons: with custom tiles, tested and balanced, and some interesting combinations from existing mechanics, to create new dynamics and (i hope) to result in new interesting weapons.

A lot— of balance to a lot of things:

As already said: All the weapons.

Jake is not a cheese xp machine anymore. He is older and grown up, he refrains from violence. (Despite that, I tried to keep him interesting (if he's hit, i can punch back)).

He now functions as a "safe house" and can use his tools to stay safe, it might get rocky inside if he's getting hit lol.

You can, for a fair price, say PLEASE to use Jake. Specially usefull to fragile merchant characters.

But you might also need to take care of him anyway (I do recommend commanding him to stay in hubs or safe spaces).

Rebalance to his stats, skills and mutations, to an appropriate level; AI (behavior), body parts and items.

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Links: 🔗

GitHub: https://github.com/Beautiful-Bug/Relic-Hunter-mod-for-Caves-of-Qud.git

Steam https://steamcommunity.com/sharedfiles/filedetails/?id=3360638740

Files

Relic Hunters.rar 53 kB
5 days ago

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